Football-strategy game apparatus



June 8,1926. J I 1,587,733

'F. W. JACOB FOOTBALL STRATEGY GAME APPARATUS Filed Dec. 26, 19 25 5Egwgts-Sheet 1 OI o E NTOR;

7, n fig-1 q LA dag/b ATTORNEYS.

June 8,1926. 1,587,733

} F. W. JACOB FOOTBALL STRATEGY GAME APPARATUS F" GO lled Dec 26 13 25 5Sheets $198,202

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FAQ 1 M 'i/ b By W A TORNEY June 8, 1926.

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ORNEY June 8,1926. 1,587,733

F. w. JACOB FOOTBALL STRATEGY GAME APPARATUS Filed Dec. 26. 1925 5Sheets-Sheet 4 I l6 LATERAL PASS @2 LATERAL EASS CRISS=CROSY fiiGHT EHDLEFT END GO GM /q7 I 1 I 103 TRICK PLAY -Y TR CK PLAY amor GAPSZSLEOSS Ah-2o n 2 F'Lg. 22 86 //gb END La END LHiE Wu 7 80 cm a, on 9 /cAm 5 CAIN3 a/m1 2 82 CAIN! 2 L058) 84 L055 3 M L055 2 qo v 9 fi' Ftg. 23 /8b a/8-6 Flg. 2 /8b LINE LHHZ LINE 4 80 0mm 4 GAIN 4 CR7 (TACKLE GUARD soGAIN 2 0mm 1 6mm GA1H4 8a 82 L055 2 OFFENSIVE GAHi 1 H0 GAiN 9 m OFFS'DEI FUMBLE LOSSl 0$ Fla, 6 1 2 812 INVENTOR.

June 8, 1926.

F. W. JACOB FOOTBALL STRATEGY GAME APPARATUS Filed Dec. 26, 1925 .5 swm-Sheet 5 l TRICK PLAY TRiCK PLAY PASS 7 Hum +7 .CONPLETE 110 D I no 4:HTERQEPTED I12 92 1/4"- 84-4 1/4 loin [01b 94 Fg,29 Fag. 3 F03 3/ PASS8 RUM) FIELD GOAL HELD GOAL COMPLETE GOOD AT 36 GOOD AT 40 9o INCOMPLETE8 I6 28 )HTERCEPTED /?OUCHBACK 12. 82

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MM 5 dun/3 t I g I I 0 1 I15 I z o 2'5 Y I 3'0 I 2) 5 4 1 Tm F 37ATTORNEYS.

- the game is such that these errors atented June 8, 1926;,

' UNITED STATES runners w. Jason, or rnovmnncn, RHODE ISLAND.

roormrns'raa'rnev ems APPARATUS.

Application filed December as, 1925. serial m. 77,899. I

My invention relates to a'game of football, adapted to be playedwith-cards. Within the knowled e of the applicant, football strategy ist e only .indoor football game in which actual knowled e of thetechnique of the game, good foot all 1udgment, and ori 'nality combinedwlth soundness of metho are at a premium. It 15 thus much more closelyassimilated to the real game as played'in colleges and schools than theordinary game based on football. I

This claim is based on two grounds 1. Instead of one player selectinghis play, and its success being determ ned by chance on the card heturns, as in some games of this general type, both players areconstantly participating, and the success of the one on the offensive isdirectly proportioned to his ability in selecting plays which hisopponent does not expect or provide for. 2. At the same time, the playeris decidedly restricted to sound principles of football strategy; for ifhe sacrifices these to unsound or fanciful types of play in the hope ofsecuring-originality the arrangement of themselves in the course ofplay.

Further, the game is assimilated to actual football, and to the physicalas well as the near its own goal lttl fan a to anticipate.

-mental conditions to be met, by providing .for some of the common"phenomena of the game -for example the following l. The natural1stiflening of the defense 2. The impossibility of attempting fieldgoals from certain angles or distances.

, 3. Placing of points so as to roll outside within the defensive twentyyard line, instead of rolling into touch.

4. The breaks of the game-though these last are always restricted by themethod which places a remium on versatility in attack and inte ligentanalysis on defense. -'Each player succeeds or fails as he exercisesbetter or poorer football judgment than his 0 ponent, and outguesses hisopponent. (gains are proportioned on this principle. The attackingplayer selects, say,

a lay which the defensive player wholly The offense gains, say,

penalize 7 yards. analyses his opponents plans; the gain is then, onthis same play, 3 yards, or 4 yards. The defensive; player analysesexactly the type of attack and point of attack intended by his opponent.Instead of a gain there is, say, a loss of 2 yards for the offensiveteam. As will be seen from an inspection of the rules, this method-is inforce in every play of the ame (except the kick-oil), and as a result te outcome depends much more. on strategy than on chance. The only chanceinvolved is the actual amount of gain, which varies far more on thesuccess of the analysis Or the defensive player partially than on whatparticular card is turned in a given instance.

' Inother games of this type, so far as is p known, the defensive playermust sit by helpless, watching the success of his opponent as he turnsthe cards indicating the amount of gain. 4

In this game, the intelligence of the" defense 'playsas great a part asin the actual ame. The on' element which is not provided for, whlchappears in the actual game, and which cannot be provided for, is thephysical difference between the contestants-weight, condition, and thelike.

1; While originality plays a great part in the success of theparticipant, he cannot sue-- ceed by it at the expense of soundfootball.

If he attempts ajorward pass close to his own goal line, on fourth down,or under other circumstances where a forward pass is usually unwise, hewill succeed only if his 6 ponent is wholly off his guard, and not aways then. If he nearby. sideline, he cannot gain much.

Mere versatility will not he knows when it is sound football to besuffi'ce him, unless runs an end toward a y versatile. Extensiveexperiment with men who know the game, and men who do not,

has shown this to be, true.

. It is submitted that with most such ames, as used by coaches intraining quarter acks, the coach must stand by and offer criticisms andcorrect errors, and that such games have no intrinsic instructive value.This game,

however, a coach may safely instruct his 1 men to use at any time, sinceit will itself' correct them errors of judgment, without need for anadvisor. It is on this primarily that the claim for improvement andgreater utility is-to be based. 7

One object of my invention, therefore, is provide a football game inwhich both participating and using his head in understood from adtscnptmn of one embodiment thereof, such as is shown in accompanyingdrawings.

In the drawings Fig. 1 is a plan view of a board having goals andgraduations thereon in simulation of a football field.

Figs. 2 to 22 are plan views of play control cards, Figs. 2 and 5 beingsample end play control cards, Figs. 3, 4, 6 and 7 being sample lineplay control cards, Figs.

. 11, 12 and 13 being sample pass play conv as chance controlledtransverse gradnations.

trol cards, Figs. 15-19 being sample kick play control cards, and Figs.8, 9, 10, 14,'

20 and 21 being cards.

Fig. 22 is a plan view of an additional (crisscross or variable) playcontrol card.

Figs. 23 to 36 are plan views of sample sample trick play control playsuccess cards, Figs. '23 and 24 being end play success cards, Figs.25-28 being line play success cards, Figs. 29 and being trick playsuccess cards, Figs. 31 and 32 being pass play success cards and Figs.33 to 36 being ick play success cards.

Fig. 37 is a'plan view of a measuring scale, graduated in units of theboard.

Fig. 38 is a-plan view of a coin employed means.

Fig. 39 1s a plan view of-a piece employed in simulation of a football.

In the drawings, wherein like characters of reference indicate likeparts throu hout, 40 indicates a board constructed 0 an suitablematerial provided with the goa s 42 at each end thereof and the fieldintermediate of the goals being ruled in arallel cross lines to indicatethe 100 ya between goals, the 5 yard lines 44 being heavy and the 1 yardlines 46 being light, said lines thus providing a field with The field40 is also preferably provided with the longi- .tudinal graduated lines48 at 5 yard intervals across, the interval at each side 'of the fieldto the first line being less than 5 yards to proportion the board to anactual football field. The transverse graduated heavy lines 44 arepreferabl cansecutively numbered beginning at eac goal from 5 a game ofindoor football adapted to e be the exact nature specimen to 50, thelatter being the center line C equally distant from the goals.

I provide a piece 50, preferably shaped in simulation of a football, andpreferably provided with a pin 52 inserted centrally thereof. Saidfootball 50 is adapted to be moved over the face of the board 40 and thepin 52 provides said football 50 with meanis for detachable securementto the ar I also provide a measuring scale 54 provided with thegraduations 56 of like scale with the graduations on the board.

I also provide the coin 60- adapted to be used as required as chancecontrolled means.

I. also provide play control cards, preferably as shown in Figs. 2 to22, each of the main play control cards as shown in Figs. 2 to 7, 11 to13 and 15 to 19 being provided With the indicia 60 specificallyindicative of desired, and as shown in my preferred embodiment, saidoffensive play control cards are preferably divided into sets, each setbearing indicia 62 of generically difl'erent offensive plays. In my,preferred embodiment shown, I have provided four distinctive sets, theset being shown in F i s. 2 and 5 and comprisin an end set 70; t e set72 being-shown in Figs. 3, 4, 6 and 7 and comprisin a line set 72; theset 74 being shown in igs. 11, 12 and 13 and comprising a pass set 74and the set 76 being shown in Figs. 15, 16, 17, 18 and 19 comprising akick set 76. It is card specifically described lras indicia 62 thereonindicative of the generic nature of the play and the indicia 60 thereonspeand direction of play. If

cifically indicative of the exact nature and 4 is a right guard card;the card 72 as shown in Fig. 6 is a left tackle card and the card 72 asshown in Fig. 7 is a left guard card, said cards 72", 72", 72 and 72thus forming the set 72 of line play control cards. a

The card 74 as shown in Fig pass short left card; the card 74 in Fig. 12is a pass short right card; the card 74 as shown in Fig. 13 is the passshort center card, said cards 74, 74 and 74 thus forming the set 74 ofpass play control cards. I

The card 76 as shown in Fig. 15 is a punt left card; the card 76 asshown in Fig.16 is a punt right card; the card 7 6 as shown in F1g,17 isa punt center card; the card 11 is a as shown cards are adapted to beselectively chosen by the otl'ensive player and laid face down.

To co-operate with said play control cards, I provide play successcards, Each play success card is adapted to be 1ndividually turned inshufiled rotation face down by another person, either the defensiveplayer or an umpire, if one is employed, card for card with theoffensive control cards. Each play success card is provided withgraduated indicia of success thereon.

' in my preferred embodiment, therev are three graduations of successthereon, 80, 82 and 84. Said play success cards are also preferablydivided into sets, all the cards of one set having indicia 86 thereongenerically similar to generic indicia 62 on the play control cards. Inorder that the element of chance may come in, the ditierent play succescards are, of course, provided with different indicia of success fromother play success cards. The card 90 shown in Fig. 23and the card 90shown in Fig. 24 are-specimens of a set 90 of end play success cards.

The card 92 shown inFig. 25, the card 92 shown in Fig. 26, the card 92shown in 2.7 and the card 92 shown in Fig. 28 are sample cards of theset 92 of line play success ca-rdsl The card 94 shown in Fig. 31 and thecard 9 t shown in Fig. 32 are samples of the set of pass play successcards.

The field goal card 96 shown in Fig. 33 the field goal card 96 showninFig. 34., the punt card 90 shown in Fig. 35 and the punt card 96 shownin Fig. 36 are specimens of the set 96 of kick play success cards.

As will be apparent the game may be fully played with the apparatusdescribed so far, even omitting dividing the play control and playsuccess cards into sets with cooperative generic indicia thereon. In order to supply variations in the play and to more accurately'simulateactual football conditions, li preferably provide certain of said playsuccess cards with separate indicia thereon indicative of a differentdegree of success when employed in certain parts of the board. Thus Iprovide certain of said line play success cards 92. such as the card 92shown in Fig. 28, with a star or other suitahle indicia 98 to indicate alesser proportion of success when approaching the opponents goal.

As shown in the end play success card shown in Fig. 24-, I may alsoprovide certain of said end lay success cards with a star or otherindicia indicative of a lesser degree of success when a play is chosenin the direction of an adjacent side line.

I may also provide certain of said pass play success cards 94, such asthe pass play success card 94' shown inFig. 32, with an asterisk 102 orother suitable insignia indicative of a lesser degree of success it thecard is employed near a goal line, said card being also preferablyprovided with a. dis, tance mark 104, such as the distance mark 30shown'in card 9 1", to indicate the distance from the goal line thatsuch indicia 102 shall take effect.

To bring in the element of chance or breaks of the game that are alwayspresent, I preferably also provide certain of said play success cardswith alternative indicia. of success thereon, such as the alternativeindicia of success 105, 9 or 16 shown on the punt play success card 96the fumble indicia of success shown on the specimen line play successcard 92, the indicia 105 6 or 9 on the specimen end play success card 90shown in Fig. 2-1, the indicia 105 4 or 7 shown on the specimen playsuccess card 92 shown in Fig. 27. Whenever cards bearing saidalternative indicia of success 104 are turned, the chance controlledmeans or coin 60 may be employed and called to indicate which side shallprevail. Thus on the card shown in 90 whether the distance run backshall be 9 or 16, and on the line play success card 92 whether theoffensive or defensive side shall recover the ball on the tumble, etc.

To further provide the game wit-h additional features more accuratelysimulating a real game of football, 1 preferably provide an additionalset of trick play control cards 97*, 97, 97, 97, 97 and 97 shownrcspectivcly in Figs. 8, 9, 10, 14. 20 and 21. said 7? trick playcontrol cards being adupted to be used in conjunction with the regularplay control cards and to be selected by the. oi} fensive playeralternately therewith whenever he desires to employ a trick play. Saidtrick play control cards are also proyided with suitable insigniav 99indicative of the nature of play, the card 97 shown in Fig. 8'

being provided with the indicia, 99, same play, the card 97" beingprovided with the indicia 99 Cross buck rigl'it, the card 97 beingprovided with the indici-a 99 Cross buck. left, the card 97 beingprovided with the indicia 99 Pass long, the card 9'? being provided withthe indicia 99 Lateral pass right end, and the card 9T being providedwith the indicia 99 Lateral pass left end.

To cooperate with said trick play control cards, I also preferablyemploy a set of trick play success cards adapted to be turned by anotherperson, either the defensive playor or the umpire where employed, inaddition to a respective play success card as hitherto explained,whenever a trick play control-card 97 is selected by the offensiveplayer. Sample trick play success cards are success indicated by theplay an shown at 101 and 101 respectively in Figs. 29 and 30. Said trickplay success cards are provided with suitable graduated indicia thereon,preferably with the three graduated indicia 110, 112 and 114, each beingindica tive of different degrees of success. The indicia 110, 112 and114 are adapted to he added to or subtracted from th of pending onwhether tl'ie trick pl 7 p or not, being subtracted if cornosed andadded if Incorrectly Arrangemem for play.

Before beginning the game, players arrange the play success cards, facedown, in five sets, piles or stacks. These stand on the table by theboard or field, in a convenient position, since they are to be inconstant use. They may be shufiied, though they are varied enough sothat no particular sequence, unless ve carefully prearranged, could haveany c act at all, and then but little. In one pile are cards with backsgame proceeds as described hereinafter.

are those with backs marked Trick marked End. In another are cards withbacks marked Line. In a third are those with backs marked .Pass in afourth those with backs'marked Kick. In the 1fift l i ay Theplay controlcards will change lands constantly throughout the game, being always inthe handset the player having the offensive.

At'the kick-off they are in the hands of tliereceiverl Before kick-off,there is toss for choice.

of end of field or kick, as in the realgame; before the game it shouldbe decided whether or not there is to be a wind (see below), and, ifthere is no referee or umpire, who

is to perform the various duties of turningthe cards, moving the ball,etc., as described below. to be determined at this time (see suggestionas to this under Miscellaneous provisions and suggestions).

These preliminaries being settled, the

I Ifc'ck 01?.

Turn the top card of the Kick stack. For the kick-off use the puntdistance.

The length of the periods is also This shows the distance which the ballca'rries from mid-field. The second figure indicating the distance ofthe run back is the proper one, sinceon kick-off the run back is ongeneral averages fairly uniform.

Play (for trick plays, see below).

The receiver of the kick-off now has the ball, holdstl; lay controlcards in his hands. He select mi naming the play which he wishes tomake, andplaces it face down before him on the table.

The defensive player now tries to analyze the lay, and the closer hecomes to doing so tlie less the offensive player will gain. The firstguess of the defensive player must be of the general type of play onlnot of exactly where the play is to go. sing his judgment, and forminghis opinion from the general situation in the game, he will guess one ofthe following four:

1. Line lay. 2. End play. 3. Forward pass. 4. I ick.

The offensive player must now state -whether or not his opponent hascorrectly guessed the general type from among those above. ,He simplysays yes, or no;

nothing more.

If the defensive correctly the gener another general type. V

If he has guessed the general type which the player with the ball istrying, he now tries to guess the exact oint of attack.

Thus, 1f he has correct y guessed line play, he now guesses either,1,Right tackle; 2, Right guard; 3, Left tackle; or 4, Left guard. If hehas correctly essed end run, he now guesses either,-1, Left end. If hehas correctly guessed forward pass, he now guesses either,*1, Shortright; 2, Short left; 3, Short center. If he has correctl player has notguessed a type, he now guesses unt right; 2, Punt center; 3, Punt left;4, Drop kick, or 5, Placement.

When the defensive player has made two" if not, the defensive player,turns the top card on the pile representing the general type, of .playend, line, pass, or kick, as the case may bewhich the offensive playerhas selected. On this card, under the appropriate heading, appear mdiciaindicative of ight end, or 2,

essed kick, he now guessesither,1, he has failed so Harvard loses twoyards.

(till three alternative developments of, the play in question.

The alternative at the top is the one most.

favorable, the one at the bottom the one least favorable to the attackinside. I

If the defensive player failed even to guess the generic type, the playas moved on the board will be the first ofthe three alternai Peculiarfeatures of'flw tives.

If the defensive player guessed the generic type, the play will be thesecond of the three alternatives.

If the defensive player guessed the exact play, the last of thealternatives will be moved on the board. 7

The ball is moved on the field s0 as to show the development of thisplay, as the case may be. a

For example:

Harvard, having the ball, puts face down the play control card Righttackle.

Yale says: End. Harvard: N0.

(Second guess) Yale says: Line. Harvard turns his card over.

(Yale analyzed the generic type, but not the exact point of attack.)

Yale (or the umpire) turns over the line pla success'card on top of theline pile, and un er Line appears, let us say: gain 5, gain 3, loss 1.

The play was partly analyzed, so the second applies: Harvard gains 3.This is shown on the field by moving the ball three 1 yards ahead forHarvard.

Second down, seven to go.

Harvard puts down Left guard.

Yale. Line? Harvard. Yes. Yale. Left'guard? Yale (or the umpire) takesthe next card from the top of the Line play success pile. Under Lineappears, say, gain 4, gain 1, loss 2.

The exact point of attack was analyzed, Third down, nine to go.

Harvard puts down Punt left.

Yale: Pass? Harvard: No. Yale: Line.

Harvard turns card. The next card on the kick pile is taken, and underPunt appears, punt a l, run back 3, 9, 17.

' Yale having failed to analyze the play at all, the ball, after goingforward fortyfour yards to indicate the Harvard punt, is returned threeyards to indicate the Yale return. First down, ten yards to go, as inthe actual game.

Aseach of the play success cards indicating the development of the playis used, it is put face down at the bottom of the pile from which it wastaken.

These cards should be shuttled between the halves.

The play control cards are taken back into the offensive players handsas soonas the play has been revealed, and there is of course as o ten ashe wishes. The offensive-player is his own. football judgment.

different types of play. I

1. Line plays A. Some plays specif different gains and losses, dependingon w ether the play is at tackle or at guard. ,On these, both gains andlosses are greater at tackle.

B. On tackle plays the ball is to be moved five yards laterall in thedirection in which the play goes. on guard plays.

0. The mark on a gain or loss indicates no restriction on his using thesame play as Y man times as he wants, and 1n succession here is nolateral change that such gain or loss is reduced by half if I the playstarts on or 'within the defensive twenty-five ard line.

'2. End pays:- 1

A. On end plays the ball is to be'moved. laterally fifteen yards .in thedirection in which the pla goes.

B. The mark on an end play reduces the gain one half if the play isdirected toward an end less than fifteen yards away. Half yards go tothe defensive side; but in the case of losses there is never areduction.

3. Forward passes:-

A. Most of these cards state the length of the pass (measured from theline of scrimmage), and the distance that the catcher of the passcarries it, which is the same whether the pass is completed by theattacking side or intercepted and run back bythe defensive side. Cardswhich have other developments represented on them carry their owninwould indicate the same as to the twenty yard line, and so on.

C. When the figure is accompanied by an asterisk *30, this indicatesthat at each end of the field the're'is a danger zone on and within theline indicated; and that this pass on a play started on or within thatline at either end is unsafe.

D. Eifect of danger zone. The effect of a pass within the danger zone isto give the play development as it would have been if the defensiveplayer had been one step better in his analysis than he actually was.

That is, it moves the play, as represented on the field by the movementof the ball, one

alternative further downtoward the foot f the card on which it isturned. For

example: .The card turned reads: Pass for the danger zone ru e to applyin his favor.

It is the duty of the defensive player to call attention to the presenceof a danger zone mark on the pass card turned; the offensive playerisunder no obligation to do so; and the defensive player must speak ofthis before the card turned is replaced at the bottom of the pile'fromwhich it was taken, or no later protest will avail him.

Veryimportant note.-Dang er zone rules do not apply in the last period,or at any time in the second half against a player whose score, at thetime he uses the play,

. is at least twelve points less than that of his opponent.

' E. Of course, as in the real game, if an incompleted pass goes overthe defensive goal line (indicated by the length of the pass) it is atouchback, and the defensive team receives the ball on its twenty yardline. But if a pass falls exactly on the line, owing to the distance ofthe attacking team from the goal and the length of the pass beingidentical, the arbitrary rule is that the pass did not go over, and ismerely an ordinary incomplete pass.

' 4. Kicks: a. Punts:-

'-A. All punts are measured. from the line of scrimmage (i. e.,\theposition of the ball at the start of the play).

B. On Punt right and Punt left the ball is moved both to indicate thelength of punt and run, and laterally ten yards to the side toward whichthe punt is directed.

C. The mark on a punt card reduces a punt by one third if the side lineis less than fifteen yards away on the side toward which the punt isindicated. This mark,

of course, will never apply on punt center;

nor on punt right when the side line is to the ofi'ensive teams left,and vice versa.

e length of a punt would carry A. On each card is indicated the distanceat or within which the field goal attempt is successful. This sometimesdifi'ers as between drop kicks and placements, the latter being ofgreater length;

B. Unlike punts, the length of a kick for a field goal is measured (bymeans of the yard stick) by the actual distance from the position of theball on the field to the nearer endof the goal post as indicated, andnot from the line across the field on which the ball rests. That is, theyard stick is laid at a slant or diagonal, if necessary, directly fromthe ball to the nearer end of the goal posts, and'the ball must be at orwithin the distance indicated in order for the attempt to succeed.

0. Dead zone. A dead zone lies at each corner of the field, bounded bythe goal line and the side line, the third side being an imaginary lineextending from the nearer end of. the goal post to each end-of the twentyard line. If the play starts with the all in a dead zone, any attemptat a field goal goes over the line for a 4 touchback, regardless oftheplay card. In.

cases of doubt, the yard stick may be laid nearer end of the goal post,to determine whether the ball lies within the dead zone or not. But thismay not be done by the offensive player before he selects his play,sinoe'he must use his own judgment on the advisability of an attemptedfield goal.

D. The word Touchback at the bottom of a field goal card indicates thatif there is no oal the'ball goes over the lineafor a tone back. The ballis then given the defensive team at their twenty yard line, as in thereal game.

E. The fraction followed by a crtain number of yards, at the foot of afield from the end of the twenty yard line to the oal card, indicatesthat if the goal fails v t e ball goes only three quarters of thedistance from the line of scrimmage to the goal line, and must be runback by thedefensive team the distance indicated. But if this would.bring it within the defensive five yard line, the defensive team has thesame option to run it back or let it roll for a touchback as underPunts, 3, above. The defensive player may look at the play card beforema ing his choice.

Trick or faint plays.

(It is recommended that the trick plays should not attempted until theplayers,

. a trick their nature rather decisive one way or the other.)

On trick plays the offensive layer has at his disposal, in addition to te regular play control cards, the special trick play control cards. 1,Cross buck ri ht; 2, Cross buck left (classed as line playg; 3, Lateralpass right end; and 4, Lateral pass left end (classed as end plays); and5, Pass long (a forward pass play).

The extra set of play success cards known as the Trick play successcards is also used in trick plays.

When the offensive player wishes to use play, the mode ofoperation is asfollows:

1. The ofiensive layer selects one card, which has no signi cance asindicating the nature of play, and lays it before him face up upon thetable. This card in no way indicates whatplay he intends touse, butserves only to serve notice upon his opponent that the trick play methodof operation instead of the regular method is to take effect. This cardis called the Feint card, and may be any one of the regular play controlcards.

2. The offensive player then selects his actual play, and lays it facedown, as usual. Since a kick cannot be developed from a trick play, thisActual play card may not represent any kick, either punt or field goal,

but may be any of the regular line play cards, or a cross buck, if theofie'nsive player wishes a line play; either of the regular .end playcards, or either lateral pass, if the offensive player wishes to employan end play; or any of the regular passes or the pass long if the,offensive player wishes to employ a forward pass. If the oifensiveplayer wishes to use for his actual play the play indicated on the feintplay card, he puts down as his actual play card the-card Same play.

3. The defensive player now undertakes as usual to analyze the play. Themethod 0. But if he succeeds on his attemptto analyze the general typeofplay, then he is given two opportunities toanalyze the exact play, andif either of his attempts to diagnose the exact play is successful thereis a complete analysis.

4. When the analysis has been made, the offensive player reveals hisactual play card, as usual. Now two play success cards are turned-theone on top of the pile of cards representing the type of play which wasemployed and the one on the top of the trick play success card pile.These are combined to reach the result: the regular play is interpretedas usual, according to the success of the "analysis, and the distancegained or lost is increased or diminished by the alternative in thecorresponding position on the trick play card. For example: Feint play,any card (say Left end). Actual play, Cross buck right. The top card ofthe trick play success pile is turned, and since the cross buck is aline lay the top card of the line play success pi e. Say these cards asturned read, respectively: 3

No analysis: Gain 6+7, that is yards. l Partial analysis: Gain 2+1, thatis 3 yards.

Complete analysis: Loss 3-4, that is 7 yards (the minus sign simplyindicating additional loss).

Or again: Feint lay, any card (say Punt center). Actual p 'ay, Left end.The top card of'the trick play pile is turned, and the top card of theend play pile. Say these cards read:

End. Trick. Gain 9 +8 Gain 1 --1 Loss-6' -3.

Result;

'Noanalysisi Gain 9+8, that is 17 yards.

Partial analysis: Gain 11, that is, no gain (the minus cancelling thegain of one yard indicated on the end card).

Complete analysis: Loss 63, that is, a loss. of 9 yards.

Important regulations.

When the actual pla is one of the regular forward passes, any a ditionsor deductions are made on the length of the run after the pass iscaught, and not to the length of the pass. -Thus, if the'pass iscompleted, it is carried further, and if it is intercepted it is runback further, the length of the pass always being that stated at the topof the play success card.

When the actual play is the pass long,

a distance of eight yards is arbitrarily added to the length of thepass, besides the trick pla addition to the length of the run. Thus, ift e cards turned are respectively Pass 8. Trick. Run 3 +9 +1 Complete 4Incomplete Intercepted v the'play used for actual play being Pass long,the result will be e No analysis: Pass 8+8=16, run 3+9:12, total 28yards.

Partial analysis: Pass incomplete.

Complete analysis: Pass 8+8:16, ,inter cepted and run 34, that is, runback 7 yards from the point of interceptiom Except in the last period,or at any time in second half by a player whose score is at least twelvepoints less than that of his opponent, the uSe of trick plays onsuccessive plays is not permitted. That is, at least one regular playmust intervene after a trick play has been'used before another may beattempted. This is true without reference to the degree of success orfailure of the less t card, it indicates that he wishes \his actualcross not more than three times in any one play to count double theamount shown on the play success card. The defensive players analysis isas in regular play and not as in trick play; and the offensive player islimited in his choice to the regular play cards, and may not use thetrick play control cards'as Cross bucks, Lateral passes, or Pass long. Akick of any kind is also impossible from Criss cross.

For example: The cross-cross card has been shown, and the actual play isLeft end. The end card when turned shows: Gain 9, gain 2, loss 5.

Result, owing to the use of the Criss the ball calls the turn; if itcalls successcross card:

No analysis: Gain 18. Partial analysis: Gain 4. Complete analysis: Loss10.

I mportant ruZe.If a pass is thrown from Criss-cross, only the length ofthe run, as shown on the play success card, is doubled. The length ofthe pass remains the same.

Rest'm'ctz'0n.A player may use the crissperiod except the last. In thelast period a player may use the criss-cross as often as he wishes.

' Miscellaneous provisions and suggestions.

- and the lengthof the gain as indicated by the turn of the card areexactly the same.

To avoid argument, the followin arbitrary rules are provided: a. That ite down is fourth down, this will constitute a touchdown. I). That if thedown is not fourth down, the ball will be presumed to lie a few inchesshort of the line, so that an actual positive gain on a subsequent playwill be necessary to score a'touchdown. (This, of course, No gain willnot do.) 0. But if the ball is lying after such a play a few inches fromthe line, and the offensive team then suffers a loss, the loss ismeasured from the goal line, and not from the one yard line or between.

2. Length of pem'oala-Of course, players crease ten per cent in length.and those against the wind decrease ten per cent. If a wind -is agreedupon, it is important to remember to change ends at theperiod in- Itermissions.

4. Toss-Players toss for choice of wind and kick as in the real game.

Also, a good many cards provide for toss. There are three situations:

a. A few cards are marked--Fumble- Toss for recovery. Here the teamwhich had the ball' calls the turn of the coin or other chancecontrolled means employed. If it calls correctly, it recovers.

I). Some cards are marked alternatively; for example,

Toss) 3 or 5. Here the team running with fully, it prevails and makesthe larger gain. 0. Some cards have arun with various distances providedfor; for example,

Punt returned (Toss) 401' Her 17 or 39. Here the. puntin team calls theturn of the coin, the idea eing that at each of these places a tacklertries to get the runner. If the punting team calls correctly the firsttime, the return (above) would be 4 yards; if wrong the first, butcorrect the second 11a Punt returned (Toss) 7 or 12 or Gain till memestime, 11 yards; and so on. The catcher-of the punt keeps running untilat some point the punting side calls the turn correctly and stops him. v

These toss plays are few in number; but their insertion seems desirableto provide for the fbreaks, without which few games of football areplayed. Of course, they give neither side an advantage, except as luckfavors the turn of the coin.

5. Umpire 0r referee-It has proved an excellent idea, if a third personis available, to have him act in this capacity. He performs thefollowing duties:

a. Turns the play cards.

5. Moves the ball, and announces the down and distance to be gained.

0. Figures the changes in punt due to wind, if this is agreed upon.

d. Keeps time. g

It is found that his presence and services really make the game moreinteresting, since the players can then concentrate their wholeattention on their play.

6. In the absence of such official the duties are best divided asfollows:

a. Offensive player, of course, turns the play control card in his hand.

22. Defensive pla er turns the play success card, since he ms to be onthe look-out for the mark 3' and the danger zone figures on passes. Healso calls theamount of gain or loss.

0. The unting player figures the wind change on punts, and announces hisresult.

d. The offensive player movesthe ball.

6. The defensive pla er measures distances, and lays the yar stick todetermine the dead zone on drop kicks.

7". The defensive player announces the down and the distance to begained.

7. Conduct 0% pcw'tz'oipanta.It should be distance,

, considered hig ily improper for a player who happens to be in the leadin the last uarter to delay the game in any way, more t ian is necessaryfor giving thought to his plays and the analysis of his opponents. Butit is not improper for him to play safe by bucking the line, etc, anymore than in the real game.

In case of any disagreement, time should be taken out until thedisagreement is settled.

Most disagreements will be avoided if the defensive player is careful(or the umpire, if there is one) to announce down and distance aftereach play.

8. The rules of the. actual game of football, as laid down in theoificial football rules. control absolutely, except so far as isprovided for above.

9. Points are of course: touchdown 6, goal from field 3, safety 2, pointafter touchdown 1, touchback-no score.

10. It always adds interest if the players select colleges or schools inwhich they are interested to represent in the game.

Though I have developed in detail the rules which I have found bestsuited to govern the conduct of the game and which have been designed sofar as possible to simulate actral football conditions, it ,isunderstood that various deviations may be made, both in the rules andapparatus described, without departing from the spirit and scope of theappended claims. What I claim as new and desire to secure by LettersPatent is 1. In a football game apparatus, a board having goals andgraduations in simulation of a football field, a piece in simulation ofa football adapted to be moved over the face of the boar a measuringscale graduated in units of the board, sets of ofiensive play controlcards, each set bearing indicia of generically different offensive playsand each card bearing specific indicia of the exact nature and directionof play whereby the card indicative of the desired play may beselectively chosen by the offensive player and laid face down, and playsuccess cards adapted to be individually turned in shuffled rotationface down by another person card for card with the odensive play controlcards divided into sets, each set bearing indicia corresponding to thegeneric indicia on the sets of play control cards and each card havingthree graduated indicia of success thereon whereby if the defensiveplayer successfully diagnoses both the generic and specific nature ofplay the least graduation of success may control the offensive successof the play, if the defensive player successfully diagnoses the enericnature of play only the middle graduation of success may control theoflenslve success of the play and if the defensive player fails todiagnose even the generic nature of play the greatest graduation ofsuccess may control the oifensive success of the play, certain of saidplay success cards having indicia thereon indicative of a differentdegree of success when employed on certain parts of the board, certainof said play success cardsbearing alternative indicia of successthereon, and chance controlled means for indicating which side shallprevail.

2. In a football game apparatus, a board having goals and graduations insimulation of a football field, a piece in simulation of a footballadapted to be moved over the face of the board, sets of offensive laycontrol cards, each set bearing indicia o generically differentoffensive plays and each card hearing specific indicia of the exactnature and direction of play whereby the card indicative of the desiredplay may be selectively chosen by the offensive player and laid facedown, and play success cards adapted to be ill) down by another personcard for card with the offensive play control cards divided into sets,each set bearing indicia corresponding the generic and specific natureof play the least graduation of success may control the offensivesuccess of the play, if the defensive player successfully diagnoses thegeneric nature of play only the middle graduation of success may controlthe offensive success of the play and if the defensive player fails todiagnose even the generic nature of play the greatest graduation ofsuccess may control the offensive success of the play, certain of saidplay success cards havin indicia thereon indicative of a different egreeof success when employed on certain parts of the board.

3, In a football game apparatus, a board I having goals and graduationsin simulation of a football field, a piece in simulation of a footballadapted to be moved over the face of the board, sets of offensive playcontrol cards, each set bearing indicia of generically differentoffensive plays and each card hearing specific indicia of the exactnature and direction of pIay Whereby the card indicative of the desiredplay may be selectively chosen by the offensive player and laid facedown, and play success cards adapted to be individually turned inshufiled rotation face down by another person card for card with theoffensive play control cards divided into sets, each set bearing indiciacorres nding to the generic indicia on the sets of p ay control cardsand each card having three graduated indicia of success thereon where-'by if the defensive player successfully diagnoses both the generic andspecific nature of pla the least graduation of success may control theofiensive success of the play, if the defensive player successivelydiagnoses the generic nature of play only the middle raduation ofsuccess may control the offensive success of the play and if thedefensive player fails to diagnose even the.

generic nature of play the greatest graduation of success may controlthe offensive success of the play, certain of said play success cardsbearin alternative indicia of success thereon, and chance controlledmeans forindicating which side shall prevail.

4. In a football game apparatus, a board having goals and graduations insimulation of a football field, a piece in simulation of a footballadapted to be moved over the face of the board, sets of offensive playcontrol cards, each set bearing indicia of generically differentoffensive plays and each card bearing specific indicia of the exactnature and direction of play whereby the card indicative of the desiredplay may be selectively names chosen by the offensive player and laidface down, and lay success cards adapted to be individua y turned inshufiled rotation play control cards and each card having t reegraduated indicia of success thereon whereby if the defensive playersuccessfully diagnoses both the generic and specific nature of play theleast graduation of success may contro the offensive success of theplay, if the defensive player successfully diagnoses the generic natureof play only the middle graduation of success may control the offensivesuccess of the play and if the defensive player fails to diagnose eventhe generic nature of play the reatest aduation of success may control eoffensive success of the play.

5. In a football game apparatus, a board having goals and graduations insimulation of a football field, a piece in simulation of a footballadapted to be moved over the face of the board, sets of offensive playcontrol cards, each set bea'rin indicia of generically differentofiensiverp a s and each card bearing specific indicia o the exactnature and direction of play whereby the card indicative of the desiredplay may be selectively chosen by the offensive player and laid facedown, and play success cards adapted to be individually turned inshuflled rotation face down by another person card for card with theoffensive play control cards divided into sets, each set bearing indiciacorresponding to the generic indicia on the sets of-play control cardsand each card having graduated indicia of success thereon.

6. In a football game apparatus, a board having goals and graduations insimulation of a football field, a piece in simulation of a football adated to be moved over the face of the boar sets of offensive lay controlcards, each set bearing indicia of generically diflerent ofiensive pla sandeach card bearing specific indicia o the exact nature and directionof play whereb the card indicative of the desired play may selectivelychosen by the offensive player and laid face down, and pla dividua yturned in shuflle rotation face down by another person card for cardwith the offensive play control cards divided into sets, each setbearing indicia corresponding to the generic indicia on the sets of' laycontrol cards and each card having tliree graduated indicia of successthereon whereby if the defensive player successfully dia oses both thegeneric and specific nature 0 play the least graduation of success maycontrol the offensive success of the play, if the defensive playersuccessfully dia noses the generic nature of play only t e middlesuccess cardsada ted to be infensive prevail.

graduation of success may control the offensive success of the play andif the defensive player fails to diagnose even the generic nature ofplay the greatest graduation of success may control the offensivesuccess of the lay, and an additional play control card e ective tochange the proportion of gain or loss as evidenced by the, turned playsuccess card.

7. In a football game apparatus, a board having goals and gradua-tionsin simulation of a football field, a piece in simulation of a footballadapted to be moved over the face of the board, ofiensive play controlcards, each card bearing specific indicia of the exact nature anddirection of play whereby the card indicative of the desired play may beselectively chosen by the offensive player and laid face down, and playsuccess cards adapted to be individually turned in shufiled rotationface down b another person card for card with the o lay control cards,each card having grat uated indicia of success thereon.

8. In a football game apparatus, a board having goals and graduations insimulation of a football field, a piece insimulation of a footballadapted to be moved over the face of the board,- offensive play controlcards, each card bearing specific indicia of the exact nature anddirection of play whereby the card indicative of the desired play may beselectively chosen by the offensive player and laid face down, and playsuccess cards adapted to be individually turned in shuffled rotationface down by another crson card for card withythe offensive pl aycontrol cards, each card having graduated indicia of success thereon,certain of said play success cards having alternative indicia of successthereon, and chance controlled means for indicating which side shall 9.In a football game apparatus, a board having goals and transversegraduations in simulation of a football field and longitudi nalgraduations thereon, a piece in simulation of afootball adapted to bemoved over the face of the board and provided with means for detachablesecurement to the board, a measuring scale graduated in units of theboard, sets of offensive play control cards, each set bearing indicia ofgenerically different offensive plays, comprising end, line, kick andpass sets. and each card hearing specific indicia of the exact natureand direction of play whereby the card indicative of the desired lay maybe selectively chosen by the offensive player and laid face down, andplay success cards adapted to be individually turned in shutHed rotationface down by another person card for card with the offensive playcontrol cards divided into generic sets of end, line, kick and passcards, each set bearing indicia corresponding to the generic indicia onthe sets of play control cards and each card having three graduatedindicia of success thereon whereby if the defensive player successfullydiagnoses both the generic and specific nature of play the leastgraduation of success may control the offensive success of the play, ifthe defensive player successfully diagnoses the generic nature of playonly the middle graduation of success may control the offensive successof the play and if the defensive player fails to diagnose even thegeneric nature of play the greatest graduation of success may controlthe offensive success of the play, certain of said line play successcards having indicia thereon indicative of, a lesser degree of successwhen approaching the opponents goal, certainof said end play successcards having indicia thereon indicative of a lesser dc gree ofsuccesswhen a play is chosen in the direction of an adjacent side line,certain, of said pass play success cards having in 'dicia thereonindicative of a lesser degree of success when employed near a goal line,a set of additional trick play control cards adapted to be used inconjunction with the regular play control'cards, and a set of trick playsuccess cards adapted to be turned by another player in addition to arespective play success card when a trick play control card is selectedby the offensive player having three graduated indicia of successthereon additive as diagnosed to the degree of success on the playsuccess card drawn, certain of said play success cards havingalternative indicia of success thereon, and chance controlled means forindicating which side shall prevail, and an additional play control cardeffective to change the proportion of gain or loss as evidenced b theturned play success card.

10. In a ootball game apparatus, a board having goals and transversegraduations in simulation of a football field and longitudinalgraduations thereon, a piece in simulation of .a football adapted to bemoved over the face of the board and provided with means for detachablesecurement to the board, sets of offensive play control cards, each, setbearing indicia of generically different offensive plays, comprisingend, line, kick and pass sets, and each card bearing specific indicia ofthe exact nature and direction of play whereby the card indicative ofthe desired play may be selectively chosen by the offensive player andlaid face down, and play success cards adapted to be indi-- viduallyturned in shuffled rotation face down by another person card for cardwith the offensive play control cards divided into generic sets of end,line, kick and pass cards, each set bearing indicia corresponding to thegeneric indicia on the sets of play control cards and each card havingthree graduated indicia ,of success thereon whereby if the defensiveplayer successfully diagnoses both the generic andspecific nature ofplay the least graduation of success may control the offensive successof the play, if the defensive player successfully diagnoses the enericna ture of play only the middle gra uation of success may control theoffensive success of the play and if the defensive player fails todiagnose even the generic nature of play the greatest graduation ofsuccess may control the offensive success of the play.

11. In a football game apparatus, a board having goals and transversegraduations in simulation of a football field and longitudinalgraduations thereon, a piece in simulation of a football adapted to bemoved over the face of the board and provided with means for detachablesecurcment to the board, sets of offensive play control cards, each setbearing indicia of generically different offensive plays, comprisingend, line, kick and pass sets, and each card bearing specific indicia ofthe exact nature and direction of play whereby the card indicative ofthe des'ired play may be selectively chosen by the offensive player andlaid face down, and play success cards adapted to be individually turnedin shuffled. rotation face down by another person card for card with theoffensive play control cards, each dithe offensive vided into genericsetsof end,'line, kick and pass cards, each set bearing indiciacorresponding to the generic indicia on the sets of play control cardsand each card having graduated indicia of success thereon.

12-. In a football game apparatus, a board having goals and transversegraduations in simulation of a football field and longitudinalgraduations thereon, a piece in simulation of a football adapted to bemoved over the face of the board and provided with means for detachablesecurement to the board, sets of offensive play control cards, each setbearing indicia of generically different offensive plays, comprisingend, line,

kick and pass sets, and each card bearing specific indicia of the exactnature and direction of. play whereby the card indicative of the desiredplay may be selectively chosen by the offensive player and laidfacedown, and play success cards adapted to be individually turned inshuffled rotation face down by another person card for card with playcontrol cards divided into generic sets 0 end, line kick and pass cards,

- each set bearing indielawcorresponding to the generic indicia on thesets of play control cards and each card having three raduated indiciaof success thereon'whereby if the defensive player successfullydiagnoses both the generic and specific nature of play the leastgraduation of success may control the offensive success of the play, ifthe defensive player successfully diagnoses the ture of play thegreatest graduation of success may control the offensive success of theplay, certain of said line play success cards having indicia thereonindicative of a lesser degree of success when approaching the opponentsgoal.

13. In a football game apparatus, a board having goals and transverseraduations in simulation of a football fiel and longitudinal graduationsthereon, a piece in simula tion of a football adapted to be moved overthe face of the board and provided with means for detachable securementto the board, sets of offensive play control cards, each set bearingindicia of generically different offensive plays, comprising end, line,

kick and pass sets, and each card bearing specific indicia of the exactnature and direction of play whereby the card indicative of the desiredplay may be selectively chosen by the offensive player and laid facedown, and'play success cards adapted to be individually turned inshuflied rotation face down by another person card for card with theoffensive .play control cards divided into generic sets of end, line,kick and pass cards, each set bearing indicia corresponding to thegeneric indicia on the sets'of play control cards and each card havingthree graduated indicia of success thereon whereby if the defensive{player successfully dia noses both the generic and specific nature ofplay the least graduation of success'may controlthe offensive success ofthe play, if the defensive player successfully diagnoses the genericnature of play only the middle graduation of success may control theoffensive .successof the play and if the defensive having goals andtransverse graduations in simulation of a football field andlongitudinal graduations thereon, a piece in simulation of a footballadapted to be moved over the face of the board and provided with meansfor detachable 'securementto' the board, sets of offensive play controlcards, each set bearing indicia of genericall different offensivep1ays,comprising emf: line, kick and ass sets, and each cardbearingspecific in' icia of the exact nature and direction of play whereby thecard indicative of the desired play may be selectively chosen by theoffensive player and laid face down,

Lss'a'i'sa and pla success cards adaptedto' be in the ofi'ensive playcontrol cards divided into generic sets of end, line, kick and passcards,

. each set bearing indicia corresponding to the generic indicia on thesets of play control cards and each card having three graduated indiciaof success thereon whereby if the defensive player successfullydiagnoses both. the generic and specificnature of play the leastgraduation of success. may control the offensive success of the play, ifthe defensive player successfully diagnoses the generic.

nature of play only the middle raduation of success may control theoffensive success of the play and if the defensive player fails todiagnose even the generic nature of play the greatest graduation ofsuccess may control the ofiensive success of the play, certain of saidpass play success cards having indicia thereon indicative of a lesserdegree of success when employed near a goal line.

15. In a football game apparatus, a board having goals and transversegraduations in simulation of a football field and longitudinalgraduations thereon, a piece in simulation of a football adapted to bemoved over db the face of the board and'provided with means fordetachable securement to the board, sets of ofiensive play controlcards, each set bearing indicia of generically different oflensiveplays, comprising end, line,

kick and pass sets, and each card bearing specific indicia of the exactnature and direction of play whereby the card indicative-of the desiredplay may be selectively chosen by the offensive. player and laid facedown, and play success cards adapted to be indi:

vidually turned in shuffled rotation face down by another person cardfor card with the offensive play control cards divided into i genericsets of end, line, kick and pass cards,

' the offensive success of the play, if the defen sive playersuccessfully diagnoses the generic nature of play only the middlegraduation of success may control the offensive success of the play andif the defensive player fails to diagnose even the generic nature ofplay the greatest graduation of success may control the offensivesuccess of the play, a set of additional trick play control cardsadapted to be used in conjunction with the regular play control cards,and a set of trick play success cards adapted to be turned by anotherplayer in addition to a respective play success card when a trick playcontrol card is selected by the offensive player having cards andeach'card having three graduated three graduated indicia of successthereon additive as diagnosed to the degree of success on the playsuccess card drawn. a

16. In a football game apparatus, a board having-goals and transversegraduations in simulation of a football field and longitudinalgraduations thereon, a piece in simulation of a football adapted tobemoved over the face of the board and provided with means for detachablesecurement to. theboard,,sets of offensive play control cards,

each set bearing indicia off-generically different. offensive plays,comprising end, line, kickand pass sets, and each card bearing specificindicia of the exact nature and direction of play whereby the cardindicative of the desired play may be selectively chosen by theoffensive player and laid face down, and play success cards adapted tobe'individually turned in shufiled rotation face down by another personcard for card with the offensive play control cards divided into genericsets of end, line, kick and pass cards,

eachset bearing indicia corres onding to the generic indicia on the sets0 play control cards and each card having three graduated indiciaofsuccess thereon whereby if the defensive' player successfullydiagnoses both the generic and specific nature of play the leastgraduation of success may control the offensive success of the play,if'the defensive I the play and if the defensive player fails to saidpla success cards having alternative indicia 0 success thereon, andchance controlled means for indicating which side shall prevail.-

17 In a having goals and transverse graduations in simulation ofa'football field and longitudinal graduations thereon, a piecevinsimula-,

tionof a football adapted to be moved over the face of the board andprovided with means for, detachable securement to the board sets ofoffensive lay control cards, each set bearing indicia 0 f ent offensiveplays, comprising end, line, kick and pass sets, and each card bearingspecific indicia of the exact nature and direction of play whereby thecard indicative of the desired play may be selectively chosen by theoffensive pla er and laid face down, and play success car s adapted tobe individually turned in shuflled rotation face down by another personcard for card with the offensive play control cards divided intogeplayer successfully diagnoses the generic nai .ture of play only themiddle graduation of success may control the offensive success of"diagnose even the generic nature of play the football game apparatus, aboard generically, difierneric sets of end, line, kick and pass cards,

each set bearing indicia corres onding to the generic indicia of thesets 0 play control indicia of success thereonwhereby if the defensiveplayer successfully diagnoses both the generic and specific nature ofplay the least graduation of success may control the offensive successof the play, if the defensive player successfully diagnoses the genericnature of play onlythe middle graduation of success may control theofiensive success of the play vand if the defensive player fails todiagnose even the generic nature of play the greatest graduation ofsuccess may control the offensive success of the play, and an adhavinggoals and graduations in simulation of afootball field, a piece insimulation of a football ada ted to be moved over the face of the boarofi'ensive play control cards, each card bearing specific indicia of theexact nature and direction of play whereby the card indicative of thedesired play may be selectively chosen by the ofl'ensive player and laidface down, and play success cards adapted to be individually turned inshuffled rotation facedown by another person card for card with theoffensive play'control cards, each card having graduated indicia ofsuccess thereon, certain of said play success cards having indiciathereon indicative of a different degree of success when employed oncertain parts of the board.

In testimony whereof I aflix my signature.

' FRANCIS W. JACOB.

